I’m facing a strange error. App only crashes on physical device. But iOS simulator does not. It working fine.
The strange thing is it crashes when you open an app and
FinishedLaunching(UIApplication app, NSDictionary options) method does not call at all.
What possibilities might have this issue?
One of the third-party iOS library (nuget package) was configured to iOS-Simulator. not physical iOS.
After the package author released hot-fix, it resolved.
Answered By – Takeo Nishioka
Answer Checked By – Gilberto Lyons (Easybugfix Admin)